FMHeads -- Germany   (v2 skinned test pack)
===============================================

3D in-match player heads for Football Manager 26 (Windows).

WHAT'S INSIDE
    plugin\HeadHunter2.dll   the mod that loads the heads during a match
    heads\<UID>.*            the head files, one set per player (named by FM UID)
    heads\_players.json      which UID = which player

--------------------------------------------------------------------------
STEP 1 - REQUIREMENT: BepInEx 6 (IL2CPP, win-x64)
--------------------------------------------------------------------------
    FM26 is a Unity/IL2CPP game, so it needs BepInEx 6.x (NOT 5.x). If you
    already run FM26 mods you likely have it -- skip to STEP 2. Otherwise:

    a. Download the BepInEx 6 "Unity.IL2CPP-win-x64" build (a .zip).
    b. Extract its CONTENTS into the FM26 game folder (see STEP 2 for how to
       find it) -- you should end up with a "BepInEx" folder next to FM26.exe.
    c. Launch FM26 once, wait ~30s at the main menu, then quit. This first run
       creates the "BepInEx\plugins" folder.

--------------------------------------------------------------------------
STEP 2 - FIND THE GAME FOLDER
--------------------------------------------------------------------------
    In Steam: right-click Football Manager 26 -> Manage -> Browse local files.
    That opens the game root. A default Steam install is:

        C:\Program Files (x86)\Steam\steamapps\common\Football Manager 26\

    (If your Steam library is on another drive, it'll be under that drive
    instead -- always use "Browse local files" to be sure.)

--------------------------------------------------------------------------
STEP 3 - INSTALL THIS PACK
--------------------------------------------------------------------------
    This pack contains two folders: "plugin" and "heads". You don't need to
    create anything -- just drop them in:

    1. Copy   HeadHunter2.dll   (from the "plugin" folder)
         into   <game folder>\BepInEx\plugins\

    2. Drag the whole   "heads"   folder   into   <game folder>\
       Windows creates the heads\ folder for you. (If one is already there,
       choose Merge / Replace when prompted.)

    When done it should look like:
        ...\Football Manager 26\BepInEx\plugins\HeadHunter2.dll
        ...\Football Manager 26\heads\<UID>.skin   (+ .png, _hair.*, _eye.*, ...)

--------------------------------------------------------------------------
STEP 4 - USE IT
--------------------------------------------------------------------------
    Load a match containing one of the players below -- they'll show their
    custom head automatically. Nothing else to press.

    (Optional: if you added head files while a match was ALREADY open, press
     Shift+F8 to reload them without restarting the match.)

TROUBLESHOOTING
    - No heads at all? BepInEx isn't loading. After launching, check for a
      "BepInEx\LogOutput.log" in the game folder. If it's missing you have the
      wrong BepInEx (must be 6.x IL2CPP win-x64) or extracted it to the wrong place.
    - A head is missing / shows white? The UID must match that player in YOUR
      save/database.
    - The .dll must sit DIRECTLY in BepInEx\plugins\ (not in a sub-folder).

INCLUDED PLAYERS
    8718372      Manuel Neuer
    16279486     Karim Adeyemi
    28124579     Jamal Musiala
    35008097     Sven Ulreich
    35011448     Thomas Müller
    35017377     Oliver Baumann
    35017428     M. ter Stegen
    37041773     Robin Gosens
    62239423     B. Nikcevic
    91108805     Robert Andrich
    91119700     Jonathan Tah
    91126230     Thilo Kehrer
    91137493     Waldemar Anton
    91138280     Leroy Sané
    91143714     Maximilian Mittelstadt
    91147345     Robin Koch
    91157307     Deniz Undav
    91175517     David Raum
    92017376     Pascal Groß
    92018043     Niclas Füllkrug
    92039023     Joshua Kimmich
    92071707     Alexander Nübel
    2000147056   Tom Bischof

NOTE (test build): private test build -- please don't redistribute the faces publicly.
