Releasev2.3.2
2026-08-27
HeadHunter2 v2.3.2 — hair rendering fixes
Hair had been picking up light twice, which made it look wet and plastic under stadium floodlights. This release fixes that.
- Hair is no longer double-lit
- Specular is gated, so hair stops shining like it is soaked
- The detail and gloss layers are bound correctly
- Low-memory mode is honoured properly, and the gloss map is capped
Grab it from the Plugin Patches section on the download page. Patches update the plugin only — your head packs stay exactly as they are.