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FM Heads
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News Releases & updates

What's new

Every release, what changed in it, and the occasional longer post about how FM Heads is built.

Releasev2.3.2 2026-08-27

HeadHunter2 v2.3.2 — hair rendering fixes

Hair had been picking up light twice, which made it look wet and plastic under stadium floodlights. This release fixes that.

  • Hair is no longer double-lit
  • Specular is gated, so hair stops shining like it is soaked
  • The detail and gloss layers are bound correctly
  • Low-memory mode is honoured properly, and the gloss map is capped

Grab it from the Plugin Patches section on the download page. Patches update the plugin only — your head packs stay exactly as they are.

Releasev2.3.0 2026-08-05

HeadHunter2 v2.3.0 — heads stop disappearing mid-match

The big one. Heads used to vanish partway through a game — after a substitution, coming back from a replay, or at half time.

  • Heads survive substitutions, replays and half time
  • Heads are on from the walkout, not just after kick-off

This is kept available as a rollback if you need it.